Patch notes & announcements

Void Scourge News

Discover the latest game updates, balance changes, seasons, bonuses, and new ways to play.

Defensive Anchor rebalanced ⚓

The ⚓ Defensive Anchor bonus was too strong. When summoned, it gave your rightmost creature Taunting while also increasing its attack and health. Together, these effects let it draw enemy attacks while becoming harder...

Read the full update

Intimidation becomes more gradual 😱

The 😱 Intimidation bonus has been reworked to make battles less frustrating. Previously, each attack removed a fixed number of attack points from every enemy creature. A small creature could therefore be reduced to 0...

Read the full update

Season 3: Goblins invade Void Scourge!

Season 3 is open, and a new race is entering the arena: Goblins. As every new Season begins, the previous Season’s progression and leaderboard are reset for everyone—making this the best time to play again and climb f...

Read the full update

3 new bonuses to strengthen your decks

Three new bonuses are joining Void Scourge, opening up fresh deck-building and positioning strategies: ⚓ Defensive Anchor: when summoned, your rightmost creature gains Taunting, plus attack and health. 💥 Opening Shot:...

Read the full update

Guardian Prayer: no more self-targeting

The 🙏 Guardian Prayer bonus has been reworked to fix an overly strong interaction with 🧊 Insensitive. Previously, a creature with both bonuses could attack without taking damage, then give itself Divine Shield again....

Read the full update

Fury becomes a true heal 😡

The Fury bonus has been adjusted to make its combat effect clearer and more stable. Before: whenever the creature took damage, it gained +#VALUE# attack and +#HALF_VALUE# health. Now: it still gains +#VALUE# attack, b...

Read the full update

Divine Shield now breaks on a single hit

The 🛡️ Divine Shield bonus and the 🙏 Guardian Prayer bonus have been updated to better fit the current meta. With more area damage effects in circulation, the previous version had become too weak: too many small hits...

Read the full update

Regeneration reinforced 🌱

The 🌱 Regeneration bonus has been updated to have an immediate impact from the start of the battle. Before: at the end of each turn, the creature regained #VALUE# health points. Now: the creature immediately gains +#V...

Read the full update

😌 Zenitude rework

Zenitude has been updated for clearer timing in combat and better balance. Before: when the creature took damage, the source lost attack and health. Now: before physical combat damage (attack or counterattack), the at...

Read the full update

10 new bonuses to power up your decks

Meet 🦋 Evolution, 😌 Zenitude, 🌵 Thorns, 🦔 Spiked Armor, 💣 Death Explosion, 📣 War Cry, 🔥 Blood Frenzy, 🙏 Guardian Prayer, 🩹 Battle Medic, and 🏹 Tribal Rally: new effects to unlock fresh synergies. Full details: card bo...

Read the full update

Pause battles

You can pause a battle without breaking it! A small "pause" button now sits at the bottom of the battle page. Nothing progresses while paused: no damage, no new effects. Pick up exactly where you left off.

Read the full update

Homepage news feed

We just added a lightweight blog-style feed directly on the homepage. Each post lives in data/news/{lang} as a markdown file named YYYY-MM-DD-title.md. Markdown supports headings, lists, links, and inline code. The ho...

Read the full update