Patch notes & announcements

Insensitive retires, Headhunter takes over πŸ‘οΈ

The 🧊 Insensitive bonus is leaving Void Scourge to make room for πŸ‘οΈ Headhunter, a more distinctive and interactive mechanic.

Until now, Insensitive made a creature immune to counterattacks, spiked armor, and thorns. However, it was too similar to Headhunter β€” both prevented counterattack damage, and both overlapped with Stealth's dodge effect. This redundancy made the bonus pool less interesting and reduced build diversity.

Headhunter (already present on some cards) now fully replaces Insensitive:

> "When attacking, avoids counterattacks and randomly targets an enemy it can safely kill in one hit."

All cards that had Insensitive now have Headhunter instead. If a card already had both bonuses, Insensitive has been removed to keep only Headhunter.

This change makes each bonus more unique and opens up sharper strategic choices. Read the full effect on the card bonuses page.