Card Bonuses

Master the battlefield by leveraging powerful bonuses that can turn the tide of any battle. Each bonus offers unique abilities, allowing you to build custom strategies and outwit your opponents.

πŸ¦… Aerial strike

When this creature attacks, it also deals 🟠 damage to all other enemy creatures.

🟠 is drawn between 3 and 7 (accumulable)

πŸŒ€ Aura

All allied creatures gain +🟠 attack and +🟠 health. (the bonus disappears when the creature dies)

🟠 is drawn between 2 and 5 (accumulable)

πŸ’€ Back to life

When this creature dies, it resurrects with 1 health point.

🧬 Blood bond

When this creature dies, a random allied creature of the same race gains +🟠 attack and +🟠 health.

🟠 is drawn between 12 and 22 (accumulable)

🩸 Bloodthirst

Whenever an enemy creature dies, this creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 2 and 4 (accumulable)

πŸ– Cannibalism

Whenever a creature of the same race (ally or enemy) dies, this creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 3 and 4 (accumulable)

🌟 Charisma

When this creature attacks, a random allied creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 8 and 14 (accumulable)

πŸ‘₯ Clan aura

All allied creatures of the same race gain +🟠 attack and +🟠 health. (the bonus disappears when the creature dies)

🟠 is drawn between 4 and 7 (accumulable)

πŸ’ͺ Crowd charisma

When this creature attacks, all allied creatures gain +🟠 attack.

🟠 is drawn between 5 and 9 (accumulable)

🀍 Crowd mourning

When this creature dies, all allied creatures gain +🟠 attack and +🟠 health.

🟠 is drawn between 2 and 5 (accumulable)

πŸ›‘οΈ Divine shield

The first time this creature takes damage, it ignores it but loses Divine Shield.

⚑ Execution speed

Before its first attack each turn, this creature gains +🟠 health permanently and then strikes twice in a row before ending its turn.

🟠 is drawn between 4 and 7

😑 Fury

This creature gains +🟠 attack and +🟠 health every time it receives damage.

🟠 is drawn between 8 and 16

πŸ’– Healing aura

At the end of each turn, all other allied creatures regain 🟠 health.

🟠 is drawn between 4 and 7 (accumulable)

🧊 Insensitive

This creature does not take damage when it attacks.

πŸ₯š Invocation

When this creature dies, a 🟠 / 🟠 token is summoned

🟠 is drawn between 15 and 25 (accumulable)

πŸ«‚ Mourning

When this creature dies, a random allied creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 6 and 14 (accumulable)

🎯 Multi shot

When this creature attacks, it also inflicts damage on the enemy to the right of its target.

☣️ Plague spreader

At the end of each of your turn, deal 🟠 damage to a random enemy creature.

🟠 is drawn between 2 and 3 (accumulable)

🌱 Regeneration

At the end of each turn, this creature regains 🟠 health points.

🟠 is drawn between 10 and 20 (accumulable)

πŸ”ͺ Ruthless

If this creature overkills an enemy, the leftover damage is inflicted to another random enemy.

πŸ’¨ Stealth

Whenever this creature takes combat damage, it has a 🟠% chance to dodge it completely.

🟠 is drawn between 30 and 50

πŸ€ͺ Taunting

Opponents always prioritize attacking this creature.

🐍 Venomous

If this creature deals any damage, it instantly kills the opponent.