Card Bonuses

Master the battlefield by leveraging powerful bonuses that can turn the tide of any battle. Each bonus offers unique abilities, allowing you to build custom strategies and outwit your opponents.

πŸ¦… Aerial strike

When this creature attacks, it also deals 🟠 damage to all other enemy creatures.

🟠 is drawn between 6 and 10 (accumulable)

πŸŒ€ Aura

All allied creatures gain +🟠 attack and +🟠 health. (the bonus disappears when the creature dies)

🟠 is drawn between 2 and 4 (accumulable)

πŸ’€ Back to life

When this creature dies, it resurrects with 1 health point.

🩹 Battle Medic

At the start of the battle, all allied creatures gain +🟠 health.

🟠 is drawn between 2 and 4 (accumulable)

πŸ”₯ Blood Frenzy

When this creature kills an enemy, it gains +🟠 attack and +🟠 health.

🟠 is drawn between 18 and 28 (accumulable)

🧬 Blood bond

When this creature dies, a random allied creature of the same race gains +🟠 attack and +🟠 health.

🟠 is drawn between 12 and 24 (accumulable)

🩸 Bloodthirst

Whenever an enemy creature dies, this creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 2 and 4 (accumulable)

πŸ– Cannibalism

Whenever a creature of the same race (ally or enemy) dies, this creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 2 and 4 (accumulable)

🌟 Charisma

When this creature attacks, a random allied creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 9 and 16 (accumulable)

πŸ‘₯ Clan aura

All allied creatures of the same race gain +🟠 attack and +🟠 health. (the bonus disappears when the creature dies)

🟠 is drawn between 3 and 6 (accumulable)

πŸ’ͺ Crowd charisma

When this creature attacks, all allied creatures gain +🟠 attack.

🟠 is drawn between 6 and 11 (accumulable)

🀍 Crowd mourning

When this creature dies, all allied creatures gain +🟠 attack and +🟠 health.

🟠 is drawn between 3 and 5 (accumulable)

πŸ’£ Death Explosion

When this creature dies, it deals 🟠 damage to all enemy creatures.

🟠 is drawn between 3 and 6 (accumulable)

πŸ›‘οΈ Divine shield

The first time this creature takes damage, it ignores it but loses Divine Shield.

πŸ¦‹ Evolution

Before each attack, this creature gains a new random bonus.

⚑ Execution speed

Before its first attack each turn, this creature gains +🟠 health permanently and then strikes twice in a row before ending its turn.

🟠 is drawn between 10 and 20

😑 Fury

This creature gains +🟠 attack and +🟠 health every time it receives damage.

🟠 is drawn between 10 and 20 (accumulable)

πŸ™ Guardian Prayer

When this creature attacks, a random allied creature gains Divine Shield.

πŸ’– Healing aura

At the end of each turn, all other allied creatures regain 🟠 health.

🟠 is drawn between 3 and 7

🧊 Insensitive

This creature does not take damage when it attacks.

πŸ₯š Invocation

When this creature dies, a 🟠 / 🟠 token is summoned

🟠 is drawn between 12 and 18 (accumulable)

πŸ«‚ Mourning

When this creature dies, a random allied creature gains +🟠 attack and +🟠 health.

🟠 is drawn between 8 and 15 (accumulable)

🎯 Multi shot

When this creature attacks, it also inflicts damage on all enemy creatures to the right of its target.

☣️ Plague spreader

At the end of each of your turn, deal 🟠 damage to a random enemy creature.

🟠 is drawn between 3 and 5 (accumulable)

🌱 Regeneration

At the end of each turn, this creature regains 🟠 health points.

🟠 is drawn between 10 and 20

πŸ”ͺ Ruthless

The creature also deals 🟠% of its attack damage to two other random opponents.

🟠 is drawn between 45 and 85 (accumulable)

πŸ¦” Spiked Armor

Before this creature takes combat damage, it deals 🟠 damage back to the attacker.

🟠 is drawn between 2 and 5 (accumulable)

πŸ’¨ Stealth

Whenever this creature takes combat damage, it has a 🟠% chance to dodge it completely.

🟠 is drawn between 30 and 45

πŸ€ͺ Taunting

Opponents always prioritize attacking this creature.

🌡 Thorns

Before this creature is attacked, it deals 🟠 damage to all enemy creatures.

🟠 is drawn between 2 and 5 (accumulable)

🏹 Tribal Rally

When this creature attacks, a random allied creature of the same race gains +🟠 attack and +🟠 health.

🟠 is drawn between 12 and 22 (accumulable)

🐍 Venomous

If this creature deals any damage, it instantly kills the opponent.

πŸ“£ War Cry

At the start of the battle, all allied creatures gain +🟠 attack.

🟠 is drawn between 2 and 4 (accumulable)

😌 Zenitude

Whenever this creature takes combat damage (attack or counterattack), the source loses 🟠 attack and 🟠 health.

🟠 is drawn between 10 and 20 (accumulable)